Nighttime

It’s weird rendering in 3D sometimes because lighting has to be setup by the render engine to cope with whatever it’s fudging about the real world. So like in this scene I want it to be really dark, just moonlit highlights, but the renderer’s like “NOPE.” and perfectly exposes what I’d intended to be under-exposed.

Probably just me hitting the limits of my 3D abilities tbh, but it’s more fun to blame the software.

Anyway here are a few photoshop tests to try and get it looking moonlit …

^ Brightness & contrast

^ Curves RGB

^ Exposure offset & gamma

^ Levels & brightness

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Upsadaisy