The hardest part of 3D comiccing …
… is the break-the-4th-wall face. Sounds (and looks) stupid, I know, I know. I’ve done 3D comics for a little while now, and though I haven’t really got the hang of caustics (it’s a light paths thing; you’ll see caustics slightly improve even within Lithium 8 …), it’s fair to say I have mostly figured…